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	<title>itch: Kings of Babylon</title>
	<description>itch: Kings of Babylon</description>
	<link>http://itch.com/index.php</link>
	<pubDate>Thu, 29 Jul 2010 17:20:27 -0400</pubDate>
	<ttl>5</ttl>
	<item>
		<title>Incorrect Troop Upkeep</title>
		<link>http://itch.com/index.php?showtopic=19853</link>
		<description><![CDATA[Ok not sure if been posted before could'nt see anything but when you transfer troops from vill A to vill B. The G/F production stays as if troops are still in vill A.Quite annoying when your running in negs when you should'nt be.]]></description>
		<pubDate>Wed, 21 Jul 2010 01:56:16 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19853</guid>
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	<item>
		<title>Reinforced but the troops arnt showing up</title>
		<link>http://itch.com/index.php?showtopic=19834</link>
		<description>I got rinforced buy a realm mate and it says at my home that I have 1k archers and 1k spys but I am unable to see them in my village or use them.</description>
		<pubDate>Sun, 18 Jul 2010 08:13:44 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19834</guid>
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	<item>
		<title>User enhancements</title>
		<link>http://itch.com/index.php?showtopic=19822</link>
		<description><![CDATA[1. When i go to build more workers, i have to do the math in my head (yes it hurts to do it) on how many i have an how many i can build. I would LOVE to have a button, or little up and down arrows, allowing me to just build the max amount available while keeping the option to enter a selected amount like it it now. <br /><br />2. Have a special marker, or something next to the town name on your home page that shows it's on a star. Then when you hover over that star with your mouse it shows what the bonus' are. I have a short memory and have forgotten in the past what towns were stars <img src="http://itch.com/style_emoticons/default/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> <br /><br />3. more to come.]]></description>
		<pubDate>Fri, 16 Jul 2010 19:14:53 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19822</guid>
	</item>
	<item>
		<title>Magic Carpets</title>
		<link>http://itch.com/index.php?showtopic=19806</link>
		<description>a quick question, if i launch a attack with a carpet then cancel it do i get that carpet back?</description>
		<pubDate>Tue, 13 Jul 2010 23:21:09 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19806</guid>
	</item>
	<item>
		<title>Emi queue fault</title>
		<link>http://itch.com/index.php?showtopic=19764</link>
		<description><![CDATA[I queued up two emis last night and it appears that i only have enough spirit for one of them. <br /><br />So one built, but instead of the other simply clearing it is now stuck in my troop queue and every minute i am getting a system message saying "Village Queue Erased...either you trained too many troops or lacked sufficient resouces."<br /><br />I now cannot train any troops in that village.<br /><br />Nate - can you look into this as it is not the first time this has happened?]]></description>
		<pubDate>Mon, 05 Jul 2010 11:05:50 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19764</guid>
	</item>
	<item>
		<title>Little bro playing</title>
		<link>http://itch.com/index.php?showtopic=19763</link>
		<description><![CDATA[Hey everyone,<br /> My little brother has watched my play kob alot and wanted to try. i was just wondering about the rules about all that stuff cause i don't want to run into trouble. Like is he allowed to be on the same realm as me? and other stuff like that.<br />thanks, jpdawson03]]></description>
		<pubDate>Mon, 05 Jul 2010 00:45:58 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19763</guid>
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	<item>
		<title>Cluster Bonus Fault</title>
		<link>http://itch.com/index.php?showtopic=19751</link>
		<description><![CDATA[I hit an orange player earlier whose village was not near any other orange players.<br /><br />I was suprised to see that her cluster bonus was 155.<br /><br />This turns out to be because she used to be in blue a few weeks ago - in their cluster - and the system has not updated to show the new lower cluster bonus.<br /><br />07/02 @ 07:59  	 Attack 	emperorollie attacked Allie_[A] 	Milano (f) 	Dopey<br /><br />Nate - Please fix this as it really unbalances the game and is open to exploitation.]]></description>
		<pubDate>Fri, 02 Jul 2010 08:17:57 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19751</guid>
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	<item>
		<title>disappearing janis...</title>
		<link>http://itch.com/index.php?showtopic=19745</link>
		<description><![CDATA[i sent AnarkAngel 4k janis and somewhere along the way there they just disappeared...can anyone tell me how i can find out where they went?  <img src="http://itch.com/style_emoticons/default/unsure.gif" style="vertical-align:middle" emoid=":unsure:" border="0" alt="unsure.gif" /> <br /><br />06/28 @ 21:56 Reinforce AnarkAngel was Reinforced by GNEE Sei La Mia Vita Hyrule Village]]></description>
		<pubDate>Thu, 01 Jul 2010 04:21:53 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19745</guid>
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	<item>
		<title>sold special? not credited</title>
		<link>http://itch.com/index.php?showtopic=19731</link>
		<description><![CDATA[I put one of my dancers on the market at 00:00 last night. It doesn't show there anymore, but I either didn't receive payment for it, or didn't get a system message.<br /><br />Grimshade [FB]]]></description>
		<pubDate>Wed, 30 Jun 2010 07:39:18 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19731</guid>
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	<item>
		<title><![CDATA[Conquer Rule - # of Lvl 11's]]></title>
		<link>http://itch.com/index.php?showtopic=19729</link>
		<description><![CDATA[I did not find anything in Nate's list of changes for the last round or this one, and I know someone spelled it out in some other [very long] message thread.<br /><br /><br /><b>Could someone please guide me to that post? Or rehash the details here?</b><br /><br /><br /><br />It is something like:<br /><br />During a conquer . . .<br />For every level 11 building in a town . . .<br />-- defenders receive an additional 2% DEF bonus (maximum of 80% increase), and<br />-- morale loss is decreased by 1%<br /><br /><br /><br />Please help. Thanks.<br /><br />-Pagliaccio]]></description>
		<pubDate>Tue, 29 Jun 2010 10:59:05 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19729</guid>
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	<item>
		<title>Troop Build Time</title>
		<link>http://itch.com/index.php?showtopic=19728</link>
		<description><![CDATA[Level 11 barracks do not seem to affect the build time of swords, archers, spies, or mongols...I havent tried building anything else, but I would appreciate if this was looked into as that is the only reason why I build up to level 11....<br /><br />NOTE: Please look into stables too just in case, I can't test it yet as I dont have level 11, but it could be affecting both <img src="http://itch.com/style_emoticons/default/sad.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad.gif" /><br /><br />NOTE2: It shows the percentage of reduction, it just doesn't apply it in the actual time it takes to build each one.<br /><br />Thanks<br />SR]]></description>
		<pubDate>Mon, 28 Jun 2010 21:52:45 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19728</guid>
	</item>
	<item>
		<title>combat calculator</title>
		<link>http://itch.com/index.php?showtopic=19727</link>
		<description>where can i find one?</description>
		<pubDate>Mon, 28 Jun 2010 18:45:39 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19727</guid>
	</item>
	<item>
		<title>Reinforements(give)</title>
		<link>http://itch.com/index.php?showtopic=19716</link>
		<description>Sent k jans as reinforement and hit the give button but never arrived at destination or returned they just disappeared,Was sending pallys at the same time to same place I believe the pallys made it.</description>
		<pubDate>Fri, 25 Jun 2010 18:41:43 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19716</guid>
	</item>
	<item>
		<title>Viewing older attacks</title>
		<link>http://itch.com/index.php?showtopic=19713</link>
		<description><![CDATA[Sooo, not sure if this is a problem for others but I recently tried to view my older attacks to see where a real attack came from for the benefit of a realm mate but I couldn't get past the first page by clicking the 'older attacks' button at the bottom - it would just refresh the first page all the time. <br /><br />The best I could do was filter only incoming attacks which gave me a few more older attacks but still couldn't get back as far as I wanted to.]]></description>
		<pubDate>Fri, 25 Jun 2010 01:49:46 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19713</guid>
	</item>
	<item>
		<title>warehouses</title>
		<link>http://itch.com/index.php?showtopic=19711</link>
		<description><![CDATA[not sure y they only protect 90% of what they say they do.......<br />Is there a way we can see what is covered overall?  Maybe on kingdom stat page?]]></description>
		<pubDate>Thu, 24 Jun 2010 17:54:13 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19711</guid>
	</item>
	<item>
		<title>spies</title>
		<link>http://itch.com/index.php?showtopic=19710</link>
		<description><![CDATA[Simply need more speed.....<br />Give um Quads or something.]]></description>
		<pubDate>Thu, 24 Jun 2010 15:38:44 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19710</guid>
	</item>
	<item>
		<title>facebook message notifications?</title>
		<link>http://itch.com/index.php?showtopic=19699</link>
		<description><![CDATA[Is there any chance of fixing it so players linked through facebook get message notification icons? It worked when facebook was a separate server, but it hasn't since. It can be kind of a pain in the arse having to keep checking back to see if there is anything new on any of the boards every couple minutes so you don't miss anything.<br />Thanks]]></description>
		<pubDate>Tue, 22 Jun 2010 14:11:51 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19699</guid>
	</item>
	<item>
		<title>Forum Viewing</title>
		<link>http://itch.com/index.php?showtopic=19696</link>
		<description><![CDATA[Just wondering-Is there a way I can shange the viewing so I can see all the post in a topic instead of clicking on each one to read?  I couldn't find it in personal settings.]]></description>
		<pubDate>Mon, 21 Jun 2010 21:53:48 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19696</guid>
	</item>
	<item>
		<title>travel time</title>
		<link>http://itch.com/index.php?showtopic=19694</link>
		<description><![CDATA[I must have missed something. Since when does, or should, it take 1hr 7 minutes to attack a player 33 miles away? <br /><br />I can speed it up by 30 minutes, but still, a wall is certain on that. And i don't want to hear about fakes and all that crap. <br /><br />I see the problem with the games play being, it takes to damn long to do anything. If your in one section of the map, the other side is nearly impossible to reach within a resonable amount of time. <br /><br />And i'm not talking about players with large amount of towns and such. The average player in the game is less than 4 to 6 towns, and they usually keep them all together or in the same section. <br /><br />I've hit maybe 3 times this round. I have 1 town, and with it taking an hour or longer to hit somebody, i see no point in investing more time to do anything. Gets kinda pointless. Send a hit for an hour walk, wait for it to land, wait another hour to hit another, by the time 3 hits are done, the day is gone. <br /><br />Might as well keep playing mine sweeper.]]></description>
		<pubDate>Mon, 21 Jun 2010 14:01:53 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19694</guid>
	</item>
	<item>
		<title>Super Stars (Idea for the next round)</title>
		<link>http://itch.com/index.php?showtopic=19693</link>
		<description><![CDATA[Right now the highest star location are 50% of any one resources.<br /><br />I understand why we have them( so that people can raise their wealth, but their is no real competition over them.<br /><br />I think that there should be three or four Super Star Locations.<br /><br />These would be star locations near the middle that could have a high resources yeild like 200% of one rec.<br /><br />Having this village in the game would make it so realms are constantly trying to take it and the realm that takes it has to defend it from the other realms.<br /><br />Just an Idea <img src="http://itch.com/style_emoticons/default/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />]]></description>
		<pubDate>Mon, 21 Jun 2010 09:07:01 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19693</guid>
	</item>
	<item>
		<title>System Messages</title>
		<link>http://itch.com/index.php?showtopic=19690</link>
		<description><![CDATA[Hmm....I keep getting a system message every min saying I have insufficient resources and queues have been erased....which may have been the case a kazillion messages haha <img src="http://itch.com/style_emoticons/default/tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" /> but my queues are defo full and building is in progress......any ideas anyone?<br /><br />Its been happening now for more than a full page of system reports ??<br /><br />	06/20 12:17	0 Minutes Ago<br /><br /><br /><br /><br />Delete <br /><br />Village Queue Erased...either you trained too many troops or lacked sufficient resouces. 1<br />	06/20 12:17	0 Minutes Ago<br /><br /><br /><br /><br />Delete <br /><br />Village Queue Erased...either you trained too many troops or lacked sufficient resouces. 6<br /><br />Thanks<br />Bianca<br />&#9829;]]></description>
		<pubDate>Sun, 20 Jun 2010 12:20:10 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19690</guid>
	</item>
	<item>
		<title>Ally option not mutual</title>
		<link>http://itch.com/index.php?showtopic=19668</link>
		<description><![CDATA[So, apparently using the 'ally' feature on KoB is not mutual. This should be fixed, as it has just been severely exploited.<br /><br />Blue (my realm) planned on declaring war on Purple, so we gave them a 24 hour warning. They didn't like this, so they decided to ally with our realm (something we had both no choice in, and no option to reverse) so we couldn't declare war on them.<br />This NEEDS to be fixed, or it will just keep happening whenever any realm decides to give another the courteousy of forewarning of war.]]></description>
		<pubDate>Tue, 15 Jun 2010 22:36:52 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19668</guid>
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	<item>
		<title>Diplo points</title>
		<link>http://itch.com/index.php?showtopic=19667</link>
		<description>A realm should not be allowed to ally with another with the ability to declare war gone.  Some1 was told we were declareing on them and they made us allies so we cant...  both realms should have to agree to ally!~</description>
		<pubDate>Tue, 15 Jun 2010 20:57:10 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19667</guid>
	</item>
	<item>
		<title>realm score</title>
		<link>http://itch.com/index.php?showtopic=19664</link>
		<description>Some1 wanna  remind me how overall realm score is calculated?  It is based on D scores right?</description>
		<pubDate>Tue, 15 Jun 2010 18:18:15 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19664</guid>
	</item>
	<item>
		<title>Filter Fakes</title>
		<link>http://itch.com/index.php?showtopic=19643</link>
		<description><![CDATA[What about an option to filter all fake attacks, maybe if there are more than 10 of 1 type of troop of something than they are considered fakes so you don't have to wade through them.]]></description>
		<pubDate>Sat, 12 Jun 2010 15:48:02 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19643</guid>
	</item>
	<item>
		<title>Reinforcments Stuck?</title>
		<link>http://itch.com/index.php?showtopic=19631</link>
		<description><![CDATA[I've received reinforcements from a realm mate. It gives the usual "Send Back" option before they are actually "added" to your troops, which basically renders them useless. <br /><br />This option has stayed there for well over an hour. I've logged out and back in, recalc'd everything, the whole bit. Is this a bug?<br /><br />Here's a shot of the Troops part of my home page. I blocked out the stuff for my eyes only <img src="http://itch.com/style_emoticons/default/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />]]></description>
		<pubDate>Sat, 12 Jun 2010 01:26:49 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19631</guid>
	</item>
	<item>
		<title>Attack multipler working correctly..??</title>
		<link>http://itch.com/index.php?showtopic=19612</link>
		<description><![CDATA[I know it is working properly when u are at war with 2 realms....  but we are at war with 3 realms and I am only getting 2x points<br /><br />Gold  	 Food  	 Wood  	 Stone  	 Iron  	 Points<br />102,969 	219,322 	451,506 	49,183 	412,520 	2,639,870<br /><br />when this attack was done wood was 1.8 per and iron was 2.o per...<br /> I also killed troops <br /><br />Player  	 Unit  	 Total  	 Died  	 Survived<br /> xxxx 	Swordsman 	1299 	1299 	0<br /><br />Given all that I should have gotten closer to 4 million points...<br /><br />Am i missing something?]]></description>
		<pubDate>Tue, 08 Jun 2010 23:32:16 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19612</guid>
	</item>
	<item>
		<title>negative troops</title>
		<link>http://itch.com/index.php?showtopic=19609</link>
		<description><![CDATA[When I am building troops the que on the front page shows I have 30 sults but when I go into sults it shows I have -30 and on my home page it show that I am building them but there shows nothing for currently in the castle, same things happened with the swords I was building show I have 309 but when I go into them it shows -309...... if I que them up it doesnt change the number....<br /><br /><br />towns are 1967 & 1968<br /><br /><br />Redford]]></description>
		<pubDate>Tue, 08 Jun 2010 21:49:38 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19609</guid>
	</item>
	<item>
		<title>Capital</title>
		<link>http://itch.com/index.php?showtopic=19606</link>
		<description>Accidentally clicking on a village that you didnt want to have as your Capital, and having to wait 30 days to change it, seems excessive, can we consider 48 Hours instead for next round?</description>
		<pubDate>Tue, 08 Jun 2010 16:41:59 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19606</guid>
	</item>
	<item>
		<title>Buggier then Ever</title>
		<link>http://itch.com/index.php?showtopic=19601</link>
		<description><![CDATA[Ok I have been gone a few years and there are some major bugs with KOB.  I hope these get addressed.<br /><br />Give ... I hate waiting 2 hours so I can give my troops to someone.  This has to be fixed as it is a reoccurring problem.<br /><br />Build Times.  I notice sometimes it takes 2 minutes to build archers depending on how KOB feels.  What is up with that?<br /><br />Chariots ..... you mean the best defense unit in the game and swords and pallies die before chariots die.  You have to be kidding.<br /><br />Recalc.  What a pain .. i move my army from one village to another.  If I do not click recalc i am running major negatives in both towns.   <br /><br />If you could at least fix the give and recalc life would be better.  Chariots need to be changed as far as kill order .. pallies should not die first.  Build times I can live with .. will just cancel the dang troops and queue 1 till KOB feels like doing it right.<br /><br />vp<br /><br />]]></description>
		<pubDate>Mon, 07 Jun 2010 11:00:24 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19601</guid>
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	<item>
		<title>troops dissapear</title>
		<link>http://itch.com/index.php?showtopic=19593</link>
		<description><![CDATA[incoming from grey from a low players. thinking its an easy wall i sent these sults<br /><a href="http://kob.itch.com/attackDetail.cfm?attackID=33797&viewKey=0" target="_blank">http://kob.itch.com/attackDetail.cfm?attac...7&viewKey=0</a><br />and these pals for extra HP<br /><a href="http://kob.itch.com/attackDetail.cfm?attackID=33858&viewKey=0" target="_blank">http://kob.itch.com/attackDetail.cfm?attac...8&viewKey=0</a><br />then the attack hits the village i suspected.<br /><a href="http://kob.itch.com/attackDetail.cfm?attackID=33860&viewKey=818640" target="_blank">http://kob.itch.com/attackDetail.cfm?attac...;viewKey=818640</a><br />the sults are GONE... and my pals die... id like my sults back and the dead pals. the sults are nowhere to be found.]]></description>
		<pubDate>Sun, 06 Jun 2010 14:16:25 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19593</guid>
	</item>
	<item>
		<title>Attack/Combat Formula/Simulator</title>
		<link>http://itch.com/index.php?showtopic=19590</link>
		<description><![CDATA[Does anyone know the current attack/combat formula or does anyone have a simulator they can share with me or the link to one or jsut even a heads up on how to create or gain one thanks  <img src="http://itch.com/style_emoticons/default/cool.gif" style="vertical-align:middle" emoid="B)" border="0" alt="cool.gif" />]]></description>
		<pubDate>Sat, 05 Jun 2010 18:49:21 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19590</guid>
	</item>
	<item>
		<title>Troop Queue - Not Clearing</title>
		<link>http://itch.com/index.php?showtopic=19569</link>
		<description><![CDATA[I queued up 5 villagers but then transfered resources out of that village. I did not have enough resources to build the 5 villagers.<br /><br />The 5 villagers did not clear out of the village queue memory when they could not be built, so now every minute i get a system update saying village queue erased lack of resources. More importantly i can't build any troops or workers in that village.<br /><br />Please fix this ASAP as it is really annoying.]]></description>
		<pubDate>Wed, 02 Jun 2010 05:05:24 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19569</guid>
	</item>
	<item>
		<title>time to lose realm support rank</title>
		<link>http://itch.com/index.php?showtopic=19557</link>
		<description><![CDATA[1    	  TwistedMind09       	Pink  	12,436,230<br />2   	 BeachDweller     	Pink 	11,102,816<br />3   	 yazabug     	Pink 	10,674,312<br />4   	 Ancient_Briton     	Pink 	10,010,000<br /><br />i cant call it bouncing but well done, you stand out, 2 royals and 2 digs from the same realm, not even the richest realm<br /><br />this rank needs to be lost from the game, i will still support my teammates without the rank add]]></description>
		<pubDate>Sat, 29 May 2010 19:49:53 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19557</guid>
	</item>
	<item>
		<title>CB - Not Recalculating</title>
		<link>http://itch.com/index.php?showtopic=19547</link>
		<description><![CDATA[The CB is not recalculating every hour.<br />There has been a town next to my main for a few days now, and i didnt get the CB from it until i hit recalculate CB. This would mean that the same happens for banished towns within clusters and general CB for clusters that have been conquered into.]]></description>
		<pubDate>Fri, 28 May 2010 12:45:16 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19547</guid>
	</item>
	<item>
		<title>Give units</title>
		<link>http://itch.com/index.php?showtopic=19546</link>
		<description>The give unit function is still not there, when you originally send the units.</description>
		<pubDate>Fri, 28 May 2010 12:39:27 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19546</guid>
	</item>
	<item>
		<title>Royal Court time switch</title>
		<link>http://itch.com/index.php?showtopic=19531</link>
		<description><![CDATA[Would be nice if either scores updated 1 min before the hour or if when they updated it calculated the new scores and not the old scores when determining Royal Court.<br /><br />This is what happened to me today. Blue started a war with Green realm, I had to work about the same time as the war started so I couldn't do any attacks. By the time I get home there is less then 1 hour for me to attack to get my score up as I have dropped to about 15th in my realm. I get the attacks off and it updates at 00:00 system time and I end up ranked 2nd in my cartel and 7th overall but a Dignitary and no longer Lord of the realm. This is really annoying as my score was high enough before the war started and it was high enough when the time switched but still I am kicked out of royal court.<br />]]></description>
		<pubDate>Wed, 26 May 2010 00:25:02 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19531</guid>
	</item>
	<item>
		<title>PM error</title>
		<link>http://itch.com/index.php?showtopic=19530</link>
		<description><![CDATA[when i try to send a PM i get this:<br /><br />500 - Internal server error.<br />There is a problem with the resource you are looking for, and it cannot be displayed.<br />The web site you are accessing has experienced an unexpected error.<br />Please contact the website administrator. <br /><br />The following information is meant for the website developer for debugging purposes.<br />Error Occurred While Processing Request<br />Error Executing Database Query.<br />[Macromedia][SQLServer JDBC Driver][SQLServer]Incorrect syntax near ','.<br /> <br />Resources:<br />Enable Robust Exception Information to provide greater detail about the source of errors. In the Administrator, click Debugging & Logging &gt; Debug Output Settings, and select the Robust Exception Information option.<br />Check the ColdFusion documentation to verify that you are using the correct syntax.<br />Search the Knowledge Base to find a solution to your problem.<br />Browser  	Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US) AppleWebKit/532.5 (KHTML, like Gecko) Chrome/**********Safari/******<br />Remote Address  	************<br />Referrer  	<a href="http://kob.itch.com/mcnewsend.cfm" target="_blank">http://kob.itch.com/mcnewsend.cfm</a><br />Date/Time  	25-May-10 03:28 PM]]></description>
		<pubDate>Tue, 25 May 2010 15:34:53 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19530</guid>
	</item>
	<item>
		<title>In-transit Recall</title>
		<link>http://itch.com/index.php?showtopic=19525</link>
		<description><![CDATA[I know we are supposed to have the option to recall our troops within the first 2 minutes of transit.<br />Now is this for attacks only or reinforcements as well?<br />Because if it is for reinforcements, the option is not there.]]></description>
		<pubDate>Mon, 24 May 2010 12:44:09 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19525</guid>
	</item>
	<item>
		<title>Specials Market</title>
		<link>http://itch.com/index.php?showtopic=19521</link>
		<description><![CDATA[Not sure if Bug, or change in game.  <br /><br />Was able to make transaction in specials market with realm mate.]]></description>
		<pubDate>Sun, 23 May 2010 17:30:05 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19521</guid>
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	<item>
		<title>map errors</title>
		<link>http://itch.com/index.php?showtopic=19520</link>
		<description>So when I try to view the global map, its a white screen that says invalid xml data.</description>
		<pubDate>Sun, 23 May 2010 17:11:19 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19520</guid>
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	<item>
		<title>Unified Game Credit system</title>
		<link>http://itch.com/index.php?showtopic=19518</link>
		<description><![CDATA[Note: I posted this in OE feedback as well. A couple things are addressed to OE players specifically, so you can just ignore those parts. <br /><br /><br />Having played both KoB and OE somewhat competitively, I've come to notice that the Game Credit (GC) system used in OE is far superior to the membership system in Kob for a number of reasons. The main one is that it allows players who can't afford to pay to have a way of earning memberships without having to spend money, while offering a slight competitive advantage (in the form of GC sales) to those who do. It used to also offer an additional perk in the form of advisors, but that's since been included in the membership. <br /><br />In KoB on the other hand, membership offers a very, very significant competitive advantage (to the point that it becomes almost impossible to compete without one), but there is no way for those who can't pay to obtain it (outside of surveys etc. which are unreliable and a pain in the ass). <br /><br /><b>Another more important point regards retention of new players, a point that has been heavily discussed in Kob feedback recently. In OE, since GC can be farmed by players who aren't playing for rank, most veteran players have extra GC stashed away. The result is that they will often buy memberships (Game passes) for newer players who can't afford them. This, in my opinion, helps hugely in encouraging new players to stick with the game. </b><br /><br /><br />So what I propose is that KoB get put back on the KoB points system used in KoBX, but that those points be equivalent to OE's GCs and transferable back and forth between the 2 games.<br /><br /><br />Now for the logistics of the thing: (from here out, I'll call them game credits, regardless of what game I'm referring to). <br /><br /><ul><li>Make it so KoB memberships can be purchased in shorter increments (1 week, 1 month) in addition to the current 90 day, 180 day, 1yr that are available. </li><li>Make the 1 month approx equal in value to OE round membership (11 GC). (current KoB 90 day is approx 2x value of OE round membership)</li><li>Adjust the market so that players can trade specials for GC as well as for gold.</li><li>Possibly make it so that Specials can be bought with GC (and reinstate the specials/day cap from kobx).</li></ul><br /><br />Not sure about that last one. It would definitely make for a more interesting market with 3 forms of currency (gold, specials, GC) but it may be exploitable. <br /><br />Potential impacts on the games:<br /><br />1. It's possible that OE may see an influx of GC farmers from KoB trying to get points to transfer over. (OE people give feedback please)<br />2. It's also possible that KoB see an influx of players from OE who do nothing but log in and run lamp lottos to sell on the market for GC.<br />3. On the plus side, players from one game may be exposed to the other, resulting in an increasing playerbase for both games. <br /><br /><br /><br />So there it is. I'm posting this in OE feedback mainly because I feel the players there should have their say on a change that affects their game as well, although it mainly affects KoB.]]></description>
		<pubDate>Sun, 23 May 2010 15:32:12 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19518</guid>
	</item>
	<item>
		<title>are they banished or not</title>
		<link>http://itch.com/index.php?showtopic=19513</link>
		<description><![CDATA[I saw this last round and no one in the game could explain it..<br /><br />could someone help me now?<br />Some people have no realm, picture on the left of their name is banished, but there is no history of joining a realm..<br /><br />Please help.<br /><br />]]></description>
		<pubDate>Sun, 23 May 2010 10:43:28 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19513</guid>
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	<item>
		<title>Banished=not enemy</title>
		<link>http://itch.com/index.php?showtopic=19512</link>
		<description>There is a player near me that shows as banished (easypickins) but I get the you can only attack enemy realms message when I try to spy or attack. It has been doing this since yesterday</description>
		<pubDate>Sun, 23 May 2010 10:40:46 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19512</guid>
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	<item>
		<title>New give</title>
		<link>http://itch.com/index.php?showtopic=19511</link>
		<description><![CDATA[Nate said<br /><!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Within the first 2 minutes of launching an attack, you can cancel it. Attacks don't show up as incoming until after they've been on the road for 2 minutes.<br /><br />After reinforcements have been launched, they can be "given" so you don't have to wait them to arrive to give them away<!--QuoteEnd--></div><!--QuoteEEnd--><br /><br />I sent a reinforcement just to check it out and get comfortable with it so I know what I am doing and don't see the instant give command.<br /><br />I am probably just overlooking it but anyone else try it out yet and can help me thanks <img src="http://itch.com/style_emoticons/default/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /><br />Also are we going to be able to cancel reinforcements when we send them like we will be able to with Attacks?<br /><br />Thank you for your time.]]></description>
		<pubDate>Sun, 23 May 2010 01:25:59 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19511</guid>
	</item>
	<item>
		<title>cf end</title>
		<link>http://itch.com/index.php?showtopic=19507</link>
		<description><![CDATA[i thought the normal period was three days before the cf ends, but it seems it has dropped to two, is this a change in the game no one has mentioned to me anywere?<br />]]></description>
		<pubDate>Sat, 22 May 2010 12:58:35 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19507</guid>
	</item>
	<item>
		<title>Create Honors</title>
		<link>http://itch.com/index.php?showtopic=19505</link>
		<description><![CDATA[I searched the archives and saw topics with the same problem.  How do I create a new honor?  It either didn't work for them and/or it never explained how they solved the problem.]]></description>
		<pubDate>Fri, 21 May 2010 19:14:43 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19505</guid>
	</item>
	<item>
		<title>Creating Honors</title>
		<link>http://itch.com/index.php?showtopic=19504</link>
		<description><![CDATA[I cannot create honors it keeps refreshing the page when i click on *honor name*<br />please take to look thanks(same thing happened last round, could only edit ones that people had already created)]]></description>
		<pubDate>Fri, 21 May 2010 19:09:12 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19504</guid>
	</item>
	<item>
		<title>Earn Membership</title>
		<link>http://itch.com/index.php?showtopic=19495</link>
		<description><![CDATA[I earned 7 days of membership, but when I got to redeem on facebook, I get a "page error" message.]]></description>
		<pubDate>Thu, 20 May 2010 22:52:51 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19495</guid>
	</item>
	<item>
		<title>Ads on KoB</title>
		<link>http://itch.com/index.php?showtopic=19494</link>
		<description><![CDATA[If nate really needs money, then can't he just put some ads on KoB itself. And I don't mean ads that feature KoB, I mean ads ON KoB. I'm fine with ads myself, as long as they're not overwhelming. I think the old ad system was fine (one ad below the menu and one below the 'main view'). Agree, disagree, don't give a ----, some other random comment (not), some other useful comment...]]></description>
		<pubDate>Thu, 20 May 2010 22:33:00 -0400</pubDate>
		<guid>http://itch.com/index.php?showtopic=19494</guid>
	</item>
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