Group: Members
Posts: 1,128
Joined: 24-March 08
Member No.: 17,831
yes double speeds is exactly what I was arguing for just on a side not I had time to go to work and I still have 4 hours to kill you can say this is a good speed to play a game at I've seen glaciers move faster I think all unts should have doble the speed though no exceptions
This also points out one of my arguments against the Stars and for something like the Centre I'd mentioned. Even with double Speeds and a half-sized Map people are going to spread out just to grab the Stars. We need more chances for "interactions".
Something like this to spread out Mega-Clusters http://itch.com/index.php?s=&showtopic...st&p=171033 and the Centre could be interesting? Or at least focus the aggressive Player's where they can really get serious.
Group: Members
Posts: 350
Joined: 11-March 08
From: North Carolina, USA
Member No.: 16,903
I would half to agree on faster troop movements just for the reasons stated above. I was attackoed once before, worked an 8 hour shift, got home and still dodged/walled the attack. I lmao, but felt it was unfair for the person who sent the attack. Just my opinion.