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If any last minute revisions are made to these last minute changes then I'll post an update on the game homepage.
DATES: ===== Early Bird: July 27th @ 14:00 Starts: July 28th @ 14:00 Ends: Sep 28th @ 14:00
CHANGES: =======
1) WMD Protection Times: The protection time given to a player that eats a WMD is based on the damage that was done. The formula is as follows: Every level of building damage is worth 30 minutes. For units, it's the sum of TT for all units killed * .25. Both numbers are added together and this is the protection time earned. In no case can a player earn more than the stated protection time of the WMD (i.e. you can only get less with the new system, not more).
2) WMD Fuel Use: To deliver a WMD requires fuel. Level 1 WMDs: 1k of each fuel type. Level 2 WMDs: 5k of each fuel type.
3) We have 2 new units ... details below.
NEW UNITS: ==========
Predator
If Predator Drones are the only unit being used in an attack, then they will be immune to F22 and Migs, and the new F35.
Air Base Level: 7 Price = $1.5 mil TT = 8 P = 2 C = 0 HP = 550 ATK = 650 DEF = 0 SP = 500 D = 100 B = 80 AA = 0 DR = 1 DL = 0 FU = 0.12 HOil
F-35 Lightning II
Special Ability: Will not show up on spy report at all. The location will not be displayed in any attack reports.
Air Base Level: 5 Cost: $12 mil Pop: 3 TT: 15 C: 0 HP: 1500 ATK: 1500 DEF: 1500 SP: 0 D = 0 AA: 1500 DR: 6 DL: 3 FU: 0.3 Jet
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